Thursday, 29 November 2007

VoidGunner flash game now online!!


http://www.newgrounds.com/portal/view/412564
My 3rd Game just went live on Mousebreaker.com and I've uploaded it to Newgrounds as well!!

Its a fast paced pseudo-3D space shooter with weapon upgrades, shield upgrades, massive explosions and loads of nebula's PLUS awards for accua=racy and sheer amount of killage!!

All created in SwishMAX with graphics done in Cinema 4D/Photoshop, Music and sound FX created in FL Studio/Audacity. All content created by me from start to finish over the last 2 months!!

Anyway have a play, dont expect anything too sophisticated as I'm still a noob on the programming side of things but I'm learning more with each project, Talking of projects I've made a start on my next one...its an ADVENTURE game and not a shooter!!

Wednesday, 7 November 2007

NEW ART COMPETITION - Design a Character sheet!!


I've just setup a new competition on my forums to win 2 art books by ILEX Press and all you have to do is create a character sheet based on the template provided, click the picture above to find out more!!

The deadline for the competition is December 7th 2007

Monday, 5 November 2007

PIT DWELLERS ONLINE!!

http://www.psionic3d.co.uk/page.php?70
This is my latest game, its based on a concept sketch of aliens many years ago, I decided to make a game based on these creatures crawling up from underground mostly because I recently created this creature as a test in ZBrush 3.

I rigged and animated it in Cinema 4D and output the frames as transparent PNG's then imported those into SwishMax. Then I created a few backgrounds using various textures and 3D hole created in Cinema 4D with a little post work in photoshop as usual.

it was initally 10 levels with a story line and simple weapon upgrade halfway through but I scrapped that idea based on some good advice from the guys at mousebreaker.com

..and because the story was a bit crappy to say the least ;-) anyway it turned into a faster more frantic game with a few unlockables like the survival mode and art gallery, plus I added stuff like headshots and triple headshots to help good players boost their score!!

Again I learned a lot on this project and hope to apply those things to my next game, more news on that in the next few days...

Shuriken - Flash ninja game


http://www.psionic3d.co.uk/page.php?69
This was a game I made recently inspired by an old game called "Shinobi" that I used to play as a kid in the video store, plus I grew up watching ninja films etc and wanted to make a flash game based on Ninja's!!

So I started by dressing up as a ninja which was fun lol and took a bunch of photos much like stop frame animation and then I took about 36 frames into Photoshop, tweaked the colours and cut me off the background on "EVERY" frame...that was fun...

Then I made the first scene in Cinema 4D and got the basics of the game going, I had a lot of problems especially with the throwing of the shuriken but figured it out in the end. I also painted over the inital 3D render to make it look dirtier and generally like the Ninja's were currently attacking the village!!

Then I made the Waterfall scene and finally the Castle scene, again with lots of photoshopping to make it all look a little less CG so to speak then its was lots of testing and tweaking of the code, ninja positions etc!!

Finally I added the backend/frontend pages and menus along with the unlockable hard mode!!

I have to say massive thanks to Mousebreaker.com for their great advice and also for sponsoring the game and adding the highscore system (damn some people are good at it)

Vhack A Vole - Flash whack a mole style game


http://www.psionic3d.co.uk/page.php?68
I Made this little game recently as a test really and to get back into making flash games. I used SwishMax and it took about a week from start to finish, its a very simple game but I learned a lot of things like using functions etc for often used code...whereas before I did a lot of copy/pasting ;)